João Landeiro
Subscribe
Sign in
How to make a game that's a decent simulation…
João Landeiro
Mar 10, 2023
Balancing the fun factor with the "ouch, it really do be like that" factor
Read →
Comments
This site requires JavaScript to run correctly. Please
turn on JavaScript
or unblock scripts
How to make a game that's a decent simulation…
Balancing the fun factor with the "ouch, it really do be like that" factor